Friday, December 25, 2015

Merry Christmas!

Wishing 
All of You 
A Merry Christmas!!!


Saturday, December 19, 2015

Conspiracy: Script Update

Only 2 endings left and script will be fully complete! I can't believe I reached 21,000+ words. ∑(゚ロ゚〃) After I reorganize it all I will start looking around for proof-readers and coders. Wish me luck.

Statistics:

The game contains 2,847 dialogue blocks, containing 21,032 words and 110,260 characters, for an average of 7.4 words and 39 characters per block.



Monday, December 7, 2015

Personal & Development Blog

Finally separated my personal and development blog!!!
This means from today on Strange  Chemistry will be nothing more than a development blog where I'll fundamentally post updates regarding game progress, UI previews, news about releases, etch.

My personal blog on the other hand is where I will vent my thoughts, post art dumps along with sketches, short stories, comic panels, and probably other private stuff related to my life. In other words "très personal" indeed.

You may find the link of my new blog somewhere in this post. 


Saturday, November 7, 2015

こんにちわ~!

At last found time to write a blog update! I have been super busy in real life that I can hardly find time to draw another artwork for Deviantart.

Today I would like to officially announce Strange ❤ Chemistry's temporary inactivity.

For those who've been visiting my blog for a long time, I know you might have notice my moments of pure euphoria in which I write for almost everyday to moments in which I barely post at all. When I don't write something it's because I can't come up with a topic or because I'm too caught up by my busy frenetic lifestyle.
I'm on a very delicate moment right both now in terms of school and personal matters. Differently from the last 3 years in which all I did was draw idly on my desk - most of my notebooks are full of doodles and sketches instead of "actual" notes-  I'm going to have to take school a bit more seriously. I plan to stop writing scripts - though I might write a thing or two during free time- or work on my own VNs at the moment with the exception of the group project in which I'm collaborating but even for that school takes top priority.

Another reason as of why SC will be inactive is because I'm thinking of making this blog an official development blog which main purpose is to inform my game progresses, completion etc. with perhaps, connection to the fictional country I mentioned on a previous post fully separating personal matters. This plan however is going to take a while.

To you who are reading this and to those few who cares, I'm deeply thankful for every visit you do from the bottom of my heart.  

See you hopefully soon!

Saturday, October 31, 2015

Happy Halloween! + Contemplating....15


I started celebrating Halloween yesterday by watching Guillermo del Toro's new movie titled "Crimson Peak". I was dying to watch it considering it's set in the 19th century and has your typical Gothic-styled mansion which are elements I love most! Be warned this post contains spoiler for those interested in watching it.

Also Before the Tale light version is out! Check it out on the Games' section.


Sunday, October 25, 2015

Contemplating....14

With the termination of my short second visual novel I am currently at loss.
I know I should stop playing around the bush with Conspiracy's script and work on it yet at the same time I can't bring myself to write with the same mood I used to be in when I started this otome project. Not to mention my currently undergoing problem with the art programs. Sigh...
Despite all these I want to bring life to all my archived ideas and projects so people who enjoy VNs like I do may play it.
Honestly if it weren't for the VN world I don't think I would be facing each day like I am doing now. It saved me from further sinking in the void and partially filled my empty heart. - whoops serious mode on - 
Anyway, I think I'll start with finishing the script and move further on art side for a "possibly" new work in progress visual novel project which will run alongside Conspiracy. Once the script is done I'll start opening a thread, I'm still undecided whether to use Cloudnovel or Ren'py for it though.
Right now I'm at a point in my life where I'm starting to be surrounded by real life dilemmas and I can't seem to avoid my responsibilities anymore. Becoming an adult sure is tough... That's all for today's post. (•‿•)

Saturday, October 17, 2015

Before the Tale



I'm happy to announce that Before the Tale is finally playable! 

This was suppose to be an entry for Cloud Novel's Summer Jam which eventually became a trial project as well. A psychological horror, it's a short kinectic novel told by Baron Claude Fortier before meeting Eloise Rimmer. Please let me hear your thoughts!

You can play the game by visiting the Games' section page!

Sunday, October 11, 2015

Halloween 2015

C'est fantastique! This year DeviantArt is holding another Halloween Event. This time however it's about visiting a Haunted House. Unlike the previous event which was in 2013 ( if I'm not wrong ) it's a single person challenge rather than group one.
This year's puzzle seems more difficult, but then again, even the "Who Killed Cinderella?" mystery was not as easy as it looked like. I'm much more interested in participating rather than actually winning anyway.  That's all for now I guess.


Monday, October 5, 2015

What?!

Weeks ago while I was visiting this online shop I started admiring ( my first order arrived 4 days later! ), I see a pre-order of Chizuru Yukimura's Hakuoki Sweet School Life cosplay. Which I thought was more or less affordable and with free shipping to booth (due to their price shipping policy)! I've saved enough money to actually buy it, but in the meantime I was still waiting for my card's activation.
This morning, having received at last the go to use my card, as soon as I get home I visit the site ready to order. Signed in, I go to my wishlists and what to do I see?

This good can't be shipped in your country.

Fatal blow to my heart! Now I'm grieving and my trust level dropped a whole lot.
Seriously, what's the point of worldwide shipping? Now I'll have to look for cosplay sites again...

Moving on, I also went to the library today and guess what?

I'm so happy I could die 
Yes! They're finally selling in Italy books which inspired most animations of Hayao Miyazaki and Studio Ghibli!  Truth be told I was doubting whether this day would ever come. I bow down to the publishers who manage to gain rights and translate them. Now if only some other novels would be possible... let's say something like Ai no Kusabe?

Anyway now I have to look for another cosplay site and hope for the best! If any of you know some trusted sites to buy cosplay please comment!

Sunday, October 4, 2015

Active Projects Status


In a way or another I manage to work on my active projects. Specially Before the Tale's last set of CGs. For Conspiracy on the other hand I still can't come up with the right UI for the game, though I'll start working on it one of these days.

Anyway here's goes my current projects' status:

CONSPIRACY

 Statistic:

The game contains 2,719 dialogue blocks, containing 19,756 words and 103,514 characters, for an average of 7.3 words and 38 characters per block. 

I'm still missing the Gold Ending and Special Ending 2, after that I will have to start re-organizing the variables - hoping with the help of someone good with codes - and at the same time design the UI.

BEFORE THE TALE


Working at last on the last set of CGs. If I finish coloring and editing it, I might - *crosses fingers* - release it before the end of the month! At long last! Although I know it won't be much enjoyable considering the horrible backgrounds and senseless story I made lol.






Thursday, October 1, 2015

Not Quite Working

After my SAI problems I had to remake all my brush settings. Using it again, but it appears the problem may actually be wacom's latest update which is causing all log problems.
It's awful! I can't work decently, and the slow paced movement is truly getting on my nerves.
Thankfully there are moments the brush moves according to my hands, but then I must restart the system again due to log issues.
All I can do now is to patiently wait for the next intous system update and see if things change for the better.
In the meantime, I managed to work on Before the Tale's last CG lineart and finish writing one of the two endings on Conspiracy's special arc. Right after finishing the script I'll start looking for someone who can work on the game's code. The rest of the UI change and art are still untouched, and I can't tell when I can work on it or if I can work on it soon.

Friday, September 25, 2015

SAI is acting cold...

September and I still have not finished Before the Tale's last CG. Due to, perhaps, greater forces my beloved 5 years relationship with Paint tool SAI is unstable until today.
First the brush moved at slower phase or hardly even followed my hand movement from the graphic tablet. I did checked some solutions online but to no avail. So after days of deep thoughts and considerations I opted to uninstall it but alas, I forgot to backup my brush settings.
Reinstalling SAI program I thought or rather, hoped, it would work like it used to again. Smooth and brush movements paralleled to mine. For a couple of minutes it did, but then slow phased movement yet again.
Honestly speaking I have no idea what the heck I'm suppose to do now. I can't work digitally and my mood is dropping again.
How can one work and draw if one's materials do not collaborate? This is seriously getting on my nerves! Sorry you guys had to read this.

Friday, September 4, 2015

Conspiracy Progress

I'm proud to announce that Mizuno, Yuu and Katsuo's ending are finally done! I can't say wither they are satisfying though... This is the current statistic:
      
   Statistics:

The game contains 2,662 dialogue blocks, containing 19,218 words and 100,736 characters, for an average of 7.2 words and 38 characters per block.

  Yep, I've reach 19,000+ words. I still can't believe I managed to write their endings. Jin and the special route is still unfinished, I'm working on it bit by bit as to not diffuse my own volition of script writing.

 Anyway I changed its UI again, or at least I'm thinking to. The chibi designs on its background will be fully replace by a simple design pattern. Here's a quick preview of the new menu.

3rd menu restyling...
Lastly, I can't tell when but once I've finished editing my personal blog, all art updates will be posted there so please keep an eye out. This is a decision I have always considered, separating my personal blog to that of my game's. Still, thank you for visiting Strange Chemistry! (*^ワ^*)

Monday, August 31, 2015

Before the Tale News

   My suppose to be "short summer project" is about to come to an end. I can't fully assure its content being "frightful" although it is suppose to be a psychological horror.
If I don't laze around on making the backgrounds and CGs I will be done in a few days depending on how much work both sides take.
   With a hopeful positive outcome of my first Cloudnovel project I can't wait to start making other short games or perhaps even episodic visual novels which backgrounds I luckily won't be working on - phew!- I'm however satisfied with my attempt since I got to put on use once again my basic knowledge of prospective which I learned more or less 4 years ago.
    Anyway with the same engine I'm thinking of giving life to another short visual novel which has been bugging me since last year. I'll fill you guys in more in the future if I have the chance! ♡〜٩( ˃́▿˂̀ )۶〜♡

Thursday, August 27, 2015

Conspiracy Script Status+ BTT Spoilers

     Regained the will to write Conspiracy's script which is more or less near the final part. Can't say the same for the sprites - so embarrassing -, I'm having problems with the game script so I'll probably drop by LSF forums to ask for a hand any time soon. Anyway here it is...

The game contains 2,501 dialogue blocks, containing 17,991 words and 94,446 characters, for an average of 7.2 words and 38 characters per block.


     The secret character path will be a tough one... (●´⌓`●)

     As for the Before the Tale I got lazy working on its backgrounds halfway although they are nothing but quasi drafts. I'm glad I started working on it though! ( •̀ᄇ• ́)ﻭ✧ 
       
    Here are some previews of my background attempted making results...



       Sucks I know... (n˘v˘•)¬

Thursday, July 30, 2015

Before the Tale CG WiP

    Only backgrounds and CGs left until I can fully publish Before the Tale. I'm entirely sure the BGs won't be very "eye pleasing" since they're all a bunch of quick sketches with imperfections - this is hard on my side - but my goal is to at least see how I manage light and shadowing on objects other than accessories or humans.
     Getting back on topic, I want to spoil a bit so here's a preview of CG sketches and work in progress for my first kinetic novel with original BGs... To be released... one of these weeks? /(@゚ペ@)



PS. I want to finish it soon!


Wednesday, July 22, 2015

Haloa There!

   Weird expression check!

    Right now I'm taking a break from Before the Tale. I can't believe half of July's week went by already and only one and a half left for me to work on the rest of the game. Ha! Unsurprisingly I stopped Conspiracy's script only because Mizuno's route complicated all episodes' structure (more or less) but overall I'm quite near the end of the light.
     Summer days are reaching over 30°c and I can barely sleep because of the warm nights. My daydream tells me Winter's cousin is paying the world a rather close up visit.
     I'd like to write more but my impending melancholy is getting the best of me yet again. This is one of those perfect moments to write melos and sad stories...
   

Thursday, July 16, 2015

Horror Story (Maybe?)

     I'm working on a project for a summer "horror" themed event on Cloudnovel, a new online visual novel engine which is still on beta. Differently from Ren'Py,which you can download and work even without internet, CloudNovel is easy to use but works online. So far I'm getting the hang of it.

     The project I came up with is suppose to be a "prequel" to the actual game I had in mind, which is a 19th century psychological horror centering around a young middle class girl who marries a handsome Baron living in their small town. This summer project is told from the Baron's point of view which reveals the events that lead him to commit such actions. In other words I'm writing from a psychopath's perspective. Oops... (●__●)
      Problem is, the way he narrates throughout the whole game creeps the hell out of me (he uses so many adjectives) and seems like there is no proper timeline in the story. More than explaining the whole of it, he limits to remember what seems convenient for him and I'm hating it! -Says the one making the game- 
      Rather than a horror genre it's becoming something different from what I hand in mind... On the other hand every project I plan always end up being entirely different.

Saturday, July 11, 2015

Contemplating....13

My gosh! I can't remember when I started writing this whole "contemplating series" haha... 
I feel like ranting today so here's goes nothing...

     So far I've lost count of exactly how many original characters I've came up with around the whole span of my existence. Nevertheless there came a period of time in which what I thought was a stand alone story, focusing on a brief encounter between two characters, ended up having a wide range of characters. From a single story it became a story of collective people varying in age and timeline always taking place in the same story setting. But where exactly do all of these characters live? 
     Initially I thought of setting it in Japan, classical, but since my knowledge was limited specifying certain cities and scenery would have been a drag time-wise. Some years later at school we had to write a composition titled "The Place I Want To Live In", during that period of time I was in dilemma between living in the city or countryside. I tried compromising the problem by putting factors I like about the two things as well as the ones I dislike.
     Using these factors I came up with the idea of creating a fictional island *** along the Pacific Ocean with the same latitude of Japan. Starting from the original characters' story setting, I named cities, little islands, lakes etc. as well as each characters school. In whichBus Stop and Conspiracy's story setting, in addition with my future projects (except fantasy genre), take place on ***. 
     That's why I called this blog "Strange Chemistry", because it has something to do with it as well. "Strange Chemistry" in that island is the name of a well known blog owned by a mysterious admin who gives advice of any type - this blog is not alike in any way -. In short, the blog's name summarizes all of the collective stories or games around the characters involve within ***.



***Due to personal reasons I don't want to spill the name of the island at the moment but it if anyone wants to guess, the name has to do with something which can be seen at night since ancient time.

    


Tuesday, July 7, 2015

Here's to Another Short Post

   Posting Conspiracy's script progress:

    The game contains 2,277 dialogue blocks, containing 16,099 words and 84,727 characters, for an average of 7.1 words and 37 characters per block.


   The above results also includes one of side B's arc which I recently put in even along with Jin's route. Basically, the special arc will contain only one route but with two endings. So my advice is for you to play the game starting from Yuu or Katsuo > Mizuno > Jin > then Secret Character. 
   I still have the whole CGs to list down since apparently I'll end up making tons haha... 
   I'm excited but at the same time worried I might not finish the game again D= Aaargggh! I can do this! 

Friday, June 26, 2015

Going Away For a Bit...

  Going on another summer trip this weekend, and since it won't take long I won't be bringing the entire game but only the script itself. Luckily I'm on the special arc now! Only problem is I need to find a way to insert it in some parts of the episodes. For the first time I realized working on Mizuno's story will be quite the challenge, hahaha...
   I started "proof-reading" the script but once I get it all done I want to consult it to a third-party just to be sure. So many things to do... 
   I decided to put the background music search for later and finish Conspiracy's default sprite soon. Around July and August I won't be doing art requests on my devArt account so I can experiment on my own characters with coloring and background. Haven't done that in a while and I feel bad neglecting my own characters. 
   Regarding my work as assistant artist, I'm still processing my new schedule but overall I'm having fun. 
   Here's a work in progress sprite for Black Lotus.

Tuesday, June 23, 2015

Script is Going Well

  I already reached the 7th episode on side B so base on my pace I might actually finish the script by the second week of July! Cheers! ╰( ・ ᗜ ・ )╯
  From time to time I distract myself by switching between art, UI and script works. I'm practically making progress little by little haha...
  I can't believe the script is about to come to an end after half a year of hiatus! Thank you for everyone's support and patience!
  Latest news is... I joined a team as assistant artist for an otome project. What can I say? I love the visual novel world so much it's becoming a dependence of some sort. - kidding on the dependence part :P - I just want to gain more experience by working in group again ( although currently we are a 3 people team (〃▽〃) ).
   Almost forgot! "Blog transfer" will have to wait for now although I wanted to do it soon due to personal reasons. I have its new design already planned but guess I'll work on it if I find enough time.

Monday, June 22, 2015

Moving On Sprite

  Yesterday I finished Keith's new sprite so now I'll be moving on the 3 adult characters for Black Lotus after that I will have officially finished all default versions for the game.
  Although the writer is on hiatus I will keep working on the sprites alongside my own game. Thanks to a webtoon I've been reading I found a way to procrastinate productively and it works! (*•̀ᴗ•́*)و ̑̑

   Here's Conspiracy's current script status:


   Statistics:

       The game contains 2,059 dialogue blocks, containing 14,500 words and 76,412 characters, for an average of 7.0 words and 37 characters per block.


    Missing the penultimate episode on side B which will make me work on the special arcs then on the endings. Once that's out of the way, all that's left to do is for someone to proofread the script then it's all set! 

Friday, June 19, 2015

Draft Version

  This is Conspiracy characters' sprite draft preview. I'm not going to show you the secret character though. 'Cause if I do what kind of secret character will he be?

As you may have noticed my style changed.
  Unlike Black Lotus, which features bishounen and mature style males, I'm going with the shoujo version for Conspiracy and co. Noticeably, Jin became cuter and Yuu's hair went back to his original concept. - It really does suit him more ne? - 
  Excuse me if the right side is crowded by the way... (^^;)

Thursday, June 18, 2015

Progressing Work

Presenting you a premier preview of Conspiracy's new logo along side recent changes I've done on the game.
Do not copy or redistribute without owner's consent!
I opted for a more simple and elegant style for Conspiracy's new logo. The text and name box will remain the same with some exceptions as seen below.

   As mentioned on a recent post, episode introduction will have recurring scene rather than putting  chibi versions of the characters visible on earlier works. Decided it was better to remove it since it would take a lot of precious time.  The idea was fun so I'm thinking of using it on another game if I have the chance. 
   Earlier background setting versions will be replaced with something which I already have in mind and is currently a work in progress. I'll post it as soon as I can. Still have to search for new background musics and try customizing choice menus.
   Finished Keith's lineart last night as well. All that's left to do is work on details and color it, then I can start with the protagonist's uncle. I'm scheduling the times I'm suppose to work on Black Lotus and on my game at the moment and so far everything's going well. Better keep this up!  

Monday, June 15, 2015

Conspiracy: Back on Track?

   Good evening! Last Saturday, while my tablet was being capricious I thought I'd check out the files where all my "suppose to be" visual novel projects where located and tidy up a bit. Reviewing all my suspended works, I read Conspiracy's script which remained in Episode 4 on side B of the game and for a moment, just one moment, I was prompted to continue the next scene writing until almost 2 a.m. However I realized the whole scene didn't matched up with the original concept so eventually I stopped myself and decided to take two steps back and retrace what I actually had in mind.
   Looking through piles of notes I thought having 2 different versions of Riko and Jin in cosplay would only make sprite work extend further, so now I am left to decide between the Western and Eastern clothing ( for this I will use the poll ). While for the characters' expression I might truly make a limited set for all characters - which will be aaaawfully hard on my side since I exaggerate - for episode passages I will have to stick with a simple recurring image with text.
   UI will undergo changes here and there as well as character profiles and "perhaps" game logo on LSF forum. This time I am 100% determined to ask additional help in coding. - *waves a white flag* -
    All this side by side with my work as a sprite artist for the work in progress BL game. If all ends well and successfully, the next otome game you'll see from me ( hoping it comes true ) will be made by a real team of different people. Or I might simply hand over a complete script to one of my most trusted and admirable teams among LSF. Still, no one knows what the futures holds for us. Goodnight as always!

Friday, June 12, 2015

Contemplating....12

  I'm officially on summer vacation!!! 
 Which means day and night I'll be working on visual novel developments both for Black Lotus and Conspiracy added with my hopes on working on a short Kinetic Novel concentrating on the background aspects. So much work and I only have an entire summer.
  Differently from last year though, I have to be cautious about my sleeping habit and not to overdue, like staying awake until 5 in the morning. I won't be able to work much during Saturday as well since I found myself a part-time job.
  Anyway last year has really been a challenge considering personal and school matters. Luckily it ended well and for now I can breathe calmly and enjoy my summer holiday. By the next following years, I'm reluctant to admit that I might be entirely on hiatus. I'll have to study and work double due to personal reasons so finding time both for my art and game work is going to be quasi interamente impossible for me. Can't slack around anymore hahaha... 。゚(TヮT)゚。
  So before going on years of hiatus and posting once a lifetime, I would really want to finish all my game plans. Can't say the same for my unstoppable light bulbs though...
  I have to at least finish a script which I'll be glad to hand over on hard working groups on Lemma Soft and hope they'll make an awesome game out of it.
 Me and my delusions. On second thought it's not such a bad idea. We'll see, we'll see...  Buona Notte!

Saturday, June 6, 2015

Summer Starts!

Happy to announce that my summer vacation will be officially starting next week! Can't believe I'm about to finish the sprites for Black Lotus - cross fingers -, study web design and start practicing prospective. I have so many things to do!
 I'm attempting to self learn Japanese  as well. Glad I finally got the "senpai" or "sempai" problem fixed. "M" is actually written "N" in front of  "A", "B", "P" and "M". I still have a looong way to go! Not to mention with kanji... -I'm studying all these in Italian mixed with English?!- (●__●)


PS. Somehow I'm getting annoyed with the same music all over again... 

Saturday, May 23, 2015

New Graphic Tablet ❣

Last week I got my hands on Intous Manga, a different Wacom brand. I was starting to doubt wither it was worth it or not. It was! The tablet is smaller than my first one, which saves space since I usually work with pen and papers scattered on my table. Although small it works magnificently! The pen is even lighter.

My imaginary manga cover lol
I had to admit I had initial problems when I was about to download the program but I'm glad Wacom's technical service helped me and in less than a week to boot! - Not like in Italy :P
With Clip Art Studio I'm hoping to make some comic panels once again other than artworks and...why not? A real one shot manga. Haha... We'll see for now.  

The substitute nibbles were actually on the back of the tablet

Here's a preview of the work in progress for a request on DA.


Sunday, May 17, 2015

Random Thinking

   Come state? How are you? I'm surprisingly calm despite knowing how long I haven't been working on either Black Lotus or my own VNs. I find it really disturbing since I have so much ideas I need to get out of my head. Everyday I inevitably come up with something new and I don't have enough time. At least that's what I think... Luckily summer is due soon and I can't wait to work day and night on my projects again.
   The short KN I have in mind well focus more on backgrounds which means other than sprite work I'll start practicing backgrounds as well. It takes a lot of work and my knowledge regarding shadowing is that of a complete beginner. 
    Around summer I'll attempt to build Strange Chemistry's main blog with posts solely about game updates. This blog will become my personal thoughts' dump - or something like that haha...- but I won't mind if you drop by some time. ( ´•౪•`)
   Collabs for games are going to be rare since as you clearly notice I'm extremely problematic changing styles whenever I think it's all wrong. I hope to still be able to work with Pocoscon once again though, she's such a great writer and a great friend. 


   PS. I miss Grooveshark (╥_╥)

Friday, May 1, 2015

Contemplating....11

   Happy Labor's Day! This holiday will be the last break for me before summer vacation comes and I can work on my games again. Last time you heard of me was 2 months ago and since then I haven't posted anything at all. -I apologize!-  ๑•́ㅿ•̀๑) ᔆᵒʳʳᵞ
    It's quite difficult to work on artworks with my busy life, not to mention mood drops which happens often much to my dismay. So I'm looking forward for summer to continue all my delayed works!
    So today I learned Grooveshark shut down. To think I've been using it for at least 3 years... I listen their  music stream whenever I had to draw or study for hours so I'm sad about it's closure, overall it has been a great experience -I mean I rediscover bands which has more or less forgotten- .
    Now I'm looking for other online music streaming, this time "legal" - but Grooveshark will still be no.1 for me - and for now I'm satisfied with what I've found.
     For the BL project I'm working I'm starting to do Keith sprite and beginning some draft works for Sakura. - I have 4 characters left to go!-


   Regarding this blog, I mentioned a while back about the possibility of moving site. I still can't choose between Wordpress or Tumblr but the fact about moving is true. Until then I will continue posting here. Have a nice day! 

Sunday, March 29, 2015

All's Well

   Starting from this morning the clock went forward for an hour which means I'll have to rethink my sleeping habits once again. Sprites and art requests are going smoothly -hoping it will last for a whole month- and things are more or less progressing. Bien no?
   In the past few days I tried working on a one shot manga again, it's been almost a year since I stopped making them and seeing how much my art improved is quite satisfying.
  Thinking about it now I'm at the age in which one would normally be sure of what she wants in her life. Shame I'm not that type. (; ̄ェ ̄) My goal is still to finish Conspiracy though and continue making visual novels! Although by now you might have guessed I'm pretty slow at it...
   That's enough ranting for now. Here's a preview of Arda's new sprite version.


Saturday, March 14, 2015

About Sprites...

Since I'm clearly waaay behind schedule I'm planning to start working on each character's default sprites first followed by their expression sets to be send to my favorite script writer. For now all I can say is that I'm piled up with loads of work but with a positive outlook for this I'm sure I'll manage!
I'll update Lemmasoft once I get another sprite ready for release.
In conclusion I realized I might not be fit for a group project at all. So I'll probably stick with the one man work thing. Haha... - I hope not...- 
Here goes another short post. Thanks for dropping by :)

Monday, March 9, 2015

Script in WiP

While I'm hoping to be able to work for Black Lotus's art any time soon, I'm also writing the script for my new short VN. It's still on paper and I'm looking forward for the day I'll start transcribing it on computer. The title is of course still [ Temporary ] and so are the characters.
Seeing how I'm having trouble writing a multi-perspective story I decided to stick with a first-person POV.
In the meantime here's a taste of the draft script:

"Once the train reach the next stop I was once again seated while she was there, nonchalantly sitting in front me. Perhaps because she recognized me, she gives me a smile followed by a greeting."

Still a lot to work on but I'll surely find a proofreader for this. Good night!

Wednesday, February 11, 2015

Another Day, Another Boring Post

Found some free time to write post! I've been internet free these days. - It's really hard!! D:
Unfortunately, I still can't find time to start working on Visual Novels again... So frustrating! Hardly even writing the script for my "short KN". - Yes, it became a KN instead of a visual novel - I'm still making plans for a collab but for now my only hint is that it's set in high school - I know I know...- and is psychological genre. Spoilers! xD Ahahaha....
Real life is keeping me busy and I'm too tired to even bother posting nonsense, may it be twitter or blog updates...
Turning back on topic, the collab will be some sort of  visual novel functioning as always as "create your own adventure game", wither it will be an otome I still have no idea. It is divided in 7 challenges and you must reach an end for each challenge in order to proceed to the following ones.
That's all for now!
Advance Happy Valentine's Everyone!!!

Friday, February 6, 2015

Comme ça va?

Firstly, sorry for not having posted for such a looong time! Been caught up in really busy things to do and my mood swings keeps getting in the way.
(>д<)Argh!!
I'm happy to say the new sprites for Black Lotus satisfied my artistic hunger for improvement! Their hair coloring came out fine and I had to forget about using textures for their clothing... Sure, anatomical mistakes are as clear as the day but I know I'll improve in my own way with some help.
In the meantime let me enjoy my oh-so work of art - Ahahahaha.... ヾ(@゜∇゜@)ノ-

C'est tout! I hope I can post more this month.

Saturday, January 31, 2015

Working on Requests

Haven't drawn much this month for myself and sprite work isn't making any progress at all. :(
I drew some OCs from different users on dA and so far I'm working on 4 requests this month. It gave me the opportunity to improve my coloring and experiment on different things.

Here's some of them!


Characters belongs to their respective owners.

Monday, January 19, 2015

20 Days Later....

Here I am still troubling over how I'll ever finish at least one Visual Novel. Nicht gut!!! 2015 is revealing to become more challenging than ever! - Didn't I have enough days-off already? :< -  Ugh!!! So frustrating!
Good thing is, I at least continued writing E. E. and once it finishes I'm planning of finding myself a proof reader. - Let's face it my grammar is a disaster xD -
 Also sometime around summer I might stop posting updates here 'cause I will probably move this blog. For now I still need more time to finish customizing it. So please continue dropping by here for future posts update. - Wait, didn't I said it already? 0.o -
 Gosh... this is definitely the shortest post I ever wrote.

Saturday, January 3, 2015

2015 First Post!

So here we are "New Year, New Life"! - Aww :3 -
I use to charm myself with New Year resolutions but seeing how most of them didn't come true I've minimize my list.

On the last days of December I finally watched the anime adaption of one of my favorite BL games: "Dramatical Murder". In the end I kind of felt a bit disappointed by the quality and after seeing Episode 3 I was in constant worry thinking what if the quality of the next episodes would have been the same.
 Considering Episode 3 contained one of my favorite scene in the game ( Aoba meets Noiz, Noiz meets Koujaku and Clear = Ruckus = Tae-san stops boys fighting! = All four of them get punished xD ) I couldn't help but feel displease. My guess is that they couldn't fix some design errors in time for the deadline and focused more on some other scenes which they considered important. Or