Sunday, March 27, 2016

Conspiracy Update!

First of all, Happy Easter to Everyone!

Yesterday, I finally started to work on Riko's sprite and now I'm in the middle of preparing her hair and clothing lineart. It would be great if you answer this short poll I made so I can also settle for Jin's cosplay. Their costumes will be important specially for the CG part of the game. 

You can do the poll here or go to the Poll section on the homepage. 

Thank you very much!

Monday, March 21, 2016

Conspiracy: UI Update 4


After finding the code for an input frame I managed to code its length (maximum 15 letter name). 
I'm proud of making baby-steps as a programmer, although at the moment I'm still a complete novice! 
In two days time I will have spring break. During that period I want to get the Help Section done and copy at least the proofread intro. 

That's all for today's update!


Sunday, March 13, 2016

Conspiracy: UI Update 3

Finished coding the Yes/No screen! 

Yes, there's a Riko chibi version.

Since most of my initial GUIs had the characters' chibi in them, I decided to keep that concept by putting two chibi characters: one on  the Yes/No screen and  another one on the Gallery's main screen. 

Additionally last night I had the default cursor changed to a new one. Differently from the initial cursor this latter is more simple and minimal. Which means, no animation of any sort. Although I'll probably have one on my other projects. 
Since I hate the idea of deleting it and considering it's my first cursor pixel animation, I'll be adding it on my free resources page on this blog alongside the file code. 

Now all's that left for me to work on are the characters' galleries. At the moment it will contain only the lock images for I have yet to work on the CGs. 

That's all for today's update!