Wednesday, December 30, 2020
Dev Diary #05
Saturday, November 21, 2020
Dev Diary #01
Hello readers, starting from this point on, all visual novel dev related posts will fall under "Dev Diary" for consistency's sake.
Here's the progress I made so far this week!
Since the ongoing project was already around 60% complete by the time I put it aside for Nocturnal Affairs, I have finally placed the last missing background images and music. Having not received any response from the coding issue problem I was having with the game's UI history, I decided to ignore the problem completely rather than obsessed about it.
In any case, I am currently re-designing the UI gallery screen and figuring out how to code it without resulting in a massive headache (the gallery UI continues to intimidate me to this time after years 😥). Every now and then I might alternate between programming the gallery and drawing the CG art to possibly help avoid procrastination.
In regards, to what will happen to my future endeavour as a developer, should I manage to successfully submit this visual novel before the deadline, I am considering stopping entirely to focus exclusively on my art, or, re-polish my earlier visual novel releases. Once I made up my mind, I will make sure to write a proper announcement on all my social media pages. That's all for now.
Thank you for reading this week's update. Take care! 💕
Wednesday, November 11, 2020
November News!
Long time no see! How have you all been doing this far into what has been an insane year?
I'm excited to announce that I'll be joining a final 2020 game jam hosted by Terra called "Finish Your Visual Novel" over at itch.io. The jam essentially is, finishing your long-overdue project before the start of January 2021.
Keep an eye out on this blog for, hopefully, weekly updates in the days to come.
Take care, practice physical distancing and stay safe! 😉
Saturday, July 11, 2020
Sunday, December 10, 2017
No Thanks, Eros! - Update 5
You can check out the project lists' page then click the mature link if you're interested in playing it. Eventually I'll try finding someone who would proofread its game script. Since the thought never passed my mind before. In the meantime please try to ignore the game's grammatical errors. If you can. If not then, play at your own risk. lol
Sunday, February 19, 2017
Azure Is Out!
Wednesday, February 8, 2017
Azure Progress
Thursday, January 26, 2017
White Book Progress
Without doubt many players will remain confused about it or ask for a continuation. Although this game is short I must admit I'm satisfied with Azure. It's certainly one of the very few projects I actually concluded lol.
Wednesday, January 25, 2017
Working on a KN 2
Saturday, January 14, 2017
Working on a KN
Thursday, May 26, 2016
General Projects Update
Conspiracy
This otome will be put on hold for now. So far I'm reviewing the points system and copy/pasting the script while trying to organize its label.Yaoi Jam
Starting this Friday I will commence working on the BL project's art assets. The game jam will begin on 1st June so until then, I won't be coding any of the UI nor sprites.Short KN
Monday, May 16, 2016
Sorry!
I'm very busy at school with my my final exams for this year and all piling up. I'm still working on Conspiracy whenever I can though. In fact I'm proud to say Riko's new base sprite version is finally reaching its finishing touches with the coloring.
I've already prepared Yuu's flat colors as well while Katsuo's on standby, ready for the lineart. I admit I kind of neglected copying the proof-read script. I'm too focused on my personal problems too.
I'll make up for the game art after school ends as I await my ill fate. There's a 50.5% chance that I may stop being a VN creator or player around next year for personal reasons. I won't be posting the details about it here though since this is now solely a game development blog. In addition, I love my privacy.
Changing topic, I might partecipate at Yaoi Jam this year! There's this dark short game which has been bugging me since last year. It could even be a 16+ game for its possible contents. No nsfw scenes although there could be some allusion to it but I won't be putting those. I'm thinking of giving more importance to the psychological aspect of the game rather than the characters' physical relationship. Plus, I'm still not good with drawing nor writing those scenes despite my deep love for BL manga, literature and games.
As for that short KN I finished writing, turns out I will be using Cloud Novel for it. It will have only one soundtrack and some CGs. No sprite though. Depending on the feedback I might make a second part or episode for it which more or less explains the story. The latter will be difficult for neither I myself understand what that story is all about. I'm so ashamed of myself.
This is the longest post I've written after a long time.
Saturday, October 17, 2015
Before the Tale
Monday, August 31, 2015
Before the Tale News
If I don't laze around on making the backgrounds and CGs I will be done in a few days depending on how much work both sides take.
With a hopeful positive outcome of my first Cloudnovel project I can't wait to start making other short games or perhaps even episodic visual novels which backgrounds I luckily won't be working on - phew!- I'm however satisfied with my attempt since I got to put on use once again my basic knowledge of prospective which I learned more or less 4 years ago.
Anyway with the same engine I'm thinking of giving life to another short visual novel which has been bugging me since last year. I'll fill you guys in more in the future if I have the chance! ♡〜٩( ˃́▿˂̀ )۶〜♡
Thursday, July 30, 2015
Before the Tale CG WiP
Getting back on topic, I want to spoil a bit so here's a preview of CG sketches and work in progress for my first kinetic novel with original BGs... To be released... one of these weeks? /(@゚ペ@)
Wednesday, July 22, 2015
Haloa There!
Right now I'm taking a break from Before the Tale. I can't believe half of July's week went by already and only one and a half left for me to work on the rest of the game. Ha! Unsurprisingly I stopped Conspiracy's script only because Mizuno's route complicated all episodes' structure (more or less) but overall I'm quite near the end of the light.
Summer days are reaching over 30°c and I can barely sleep because of the warm nights. My daydream tells me Winter's cousin is paying the world a rather close up visit.
I'd like to write more but my impending melancholy is getting the best of me yet again. This is one of those perfect moments to write melos and sad stories...
Thursday, July 16, 2015
Horror Story (Maybe?)
The project I came up with is suppose to be a "prequel" to the actual game I had in mind, which is a 19th century psychological horror centering around a young middle class girl who marries a handsome Baron living in their small town. This summer project is told from the Baron's point of view which reveals the events that lead him to commit such actions. In other words I'm writing from a psychopath's perspective. Oops... (●__●)
Problem is, the way he narrates throughout the whole game creeps the hell out of me (he uses so many adjectives) and seems like there is no proper timeline in the story. More than explaining the whole of it, he limits to remember what seems convenient for him and I'm hating it! -Says the one making the game-
Rather than a horror genre it's becoming something different from what I hand in mind... On the other hand every project I plan always end up being entirely different.



