Friday, December 29, 2017

No Thanks, Eros! - Update 6

How are your holidays going? Hope you guys are enjoying it! Here's a short last update for the month of December 2017.

Sunday, December 10, 2017

No Thanks, Eros! - Update 5

Before proceeding with "NTE" update I'm happy to announce that you can now finally play << Before The Tale >> mature version on CloudNovel without having to sign up on their site.

You can check out the project lists' page then click the mature link if you're interested in playing it. Eventually I'll try finding someone who would proofread its game script. Since the thought never passed my mind before. In the meantime please try to ignore the game's grammatical errors. If you can. If not then, play at your own risk. lol

Saturday, December 2, 2017

No Thanks, Eros! - Update 4

CloudNovel's winter jam officially starts!


Tuesday, November 7, 2017

No Thanks, Eros! - Update 3

First of all I made some slight changes again on this blog. Second, here's another progress update for "No Thanks, Eros!". From here on out I will be categorizing all of my future projects this way.


Saturday, October 28, 2017

No Thanks, Eros! - Update 2

Surprisingly productive this week again too!


Saturday, October 21, 2017

Productivity Week

I can't believe how productive I've been this week. Second post for October.

Wednesday, October 18, 2017

Still Alive and Haunting

Hallo everyone! This is my first blog post for October. 


Wednesday, July 5, 2017

SuNoFes 2017

Hi guys! I'm deeply sorry for my lack of update here. Despite not having posted anything for a very long time I am proud to say I will still be making visual novels.

Saturday, March 11, 2017

Jams

The other day I learned that TyranoBuilder was hosting a game jam which would take place starting from 9th March to 7th May.

Sunday, February 19, 2017

Azure Is Out!

After much self-doubt and horrible anxiety attack I published it!

You can play it here!


Thank goodness I finally got this story out of my system! 

As you may all know I had finished writing its script before Yaoi Jam begun last summer. After which I left it to collect dust only to reprise it by the end of 2016. 

I don't know when Blanco - the second story- well be released but thankfully the script is done. Not yet proofread but done. 

Anyway in case you have questions you know where to find me. 

Have a nice evening folks!

Wednesday, February 8, 2017

Azure Progress

Here goes another abrupt update.

Azure is almost ready to be published! Only a few more works to be done and the game will be ready.

Sadly, at the moment the download option at Cloudnovel is being worked upon so I don't know when I can "actually"  download the game and share it.

I still have to ask the admin wither the content is mature or not though.

Anyways, I'm really looking forward for the game feedbacks!

Thursday, January 26, 2017

White Book Progress

Azure is coming along fine. 

Yesterday night I added the backgrounds and started surfing online for free bgms. I will probably only use one or two tracks for this game since well it is pretty much short. Game play is roughly around 10 minutes, which makes it my shortest game ever followed by Bus Stop.

Without doubt many players will remain confused about it or ask for a continuation. Although this game is short I must admit I'm satisfied with Azure. It's certainly one of the very few projects I actually concluded lol.

Oh well, I should seriously start looking for a proof reader. Have a nice day!

Wednesday, January 25, 2017

Working on a KN 2

   I'm back again! I didn't expect to update this blog so soon.

   I used Ren'py a few days before to finally set up Azure but... it could be due to me being away from programming for so long or the new version complicated to look at ( mind you it took me years to get used to Ren'py ) in the end I eventually went for Cloudnovel. 
   
   With this I have no idea if I will be investing money for the download option ( they implemented one last year or so ) then re-upload it on itch.io or just leave the game free. 
   If I do however, you'd have to sign in to the site to play it. Due to Cloudnovel's game publishing regulation I have to put on mature filter. Which means signing in will be the only way to play it.  
   I'm more interested in having people download my game then play it rather than signing in first then playing it however.
   
    In other words I am considering paying for the download. I don't mind it really but I don't know if I stashed enough savings to afford me this process. 
    Regarding the second volume... Have to revise it again then find someone who can proofread it for free but also give me a feedback of the content.
    
  
 

Saturday, January 14, 2017

Working on a KN


Hello! 

It's been so long since I last updated this blog. I myself can't believe it's 2017 already. I hope those who played Nocturnal Affair's demo enjoyed it. Unfortunately, as always, I haven't been working on the last half of the game script. 
This year has kind of been an emotional roller coaster for me both online and off, but I'm not going to ramble about it here. I did decided to separate my personal blog from my game development blog so I will at least keep my word on this.
Going on... as I did stated last summer before Yaoi Jam started, I had a short kinetic novel script proofread and ready to be worked on. 
This KN is supposed to be part of a trilogy series. However I will only publish two of them (if I ever feel like working on the second episode at all). 
The reason I will not be releasing the third episode is because I think I'll never feel satisfied with the draft version. Plus I think these two KN does give enough general idea of what the whole story is about. In case nobody get it well... just better ask me LOL.
Yesterday I tried working on it with Tyrano Builder but while using it I felt it lacked some functions I'm more used on having with Ren'Py. Which lead me to opt on using the latter instead. I guess I'll save it again for another time. 

That's all for now.  Have a nice day! 💓